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OpenGL ES 3 – Vertex Attributes

Posted on July 6, 2015 | by sarayut

Quad rendering using OpenGL ES 3.

This app demonstrates the use of a vertex attribute; vertex color.
Color information has been added to each vertex of the quad.
Each color from each vertex has been interpolated into each other during rendering pipeline.

Platform: iOS
Programming Language: Objective-C, C/C++, GLSL
Device: iPad Air

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Posted in 3D Game Programming, OpenGL ES 3, OpenGL

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OpenGL ES 3 – Quad
OpenGL ES 3 – Cube
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